Pecos County
Conditional Generative Modeling for Images, 3D Animations, and Video
This dissertation attempts to drive innovation in the field of generative modeling for computer vision, by exploring novel formulations of conditional generative models, and innovative applications in images, 3D animations, and video. Our research focuses on architectures that offer reversible transformations of noise and visual data, and the application of encoder-decoder architectures for generative tasks and 3D content manipulation. In all instances, we incorporate conditional information to enhance the synthesis of visual data, improving the efficiency of the generation process as well as the generated content. We introduce the use of Neural ODEs to model video dynamics using an encoder-decoder architecture, demonstrating their ability to predict future video frames despite being trained solely to reconstruct current frames. Next, we propose a conditional variant of continuous normalizing flows that enables higher-resolution image generation based on lower-resolution input, achieving comparable image quality while reducing parameters and training time. Our next contribution presents a pipeline that takes human images as input, automatically aligns a user-specified 3D character with the pose of the human, and facilitates pose editing based on partial inputs. Next, we derive the relevant mathematical details for denoising diffusion models that use non-isotropic Gaussian processes, and show comparable generation quality. Finally, we devise a novel denoising diffusion framework capable of solving all three video tasks of prediction, generation, and interpolation. We perform ablation studies, and show SOTA results on multiple datasets. Our contributions are published articles at peer-reviewed venues. Overall, our research aims to make a meaningful contribution to the pursuit of more efficient and flexible generative models, with the potential to shape the future of computer vision.
- North America > Canada > Quebec > Montreal (0.14)
- North America > Canada > Ontario > Toronto (0.14)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
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- Research Report (1.00)
- Overview > Innovation (0.65)
- Information Technology (1.00)
- Health & Medicine (1.00)
Deep Artificial Intelligence for Fantasy Football Language Understanding
Baughman, Aaron, Forester, Micah, Powell, Jeff, Morales, Eduardo, McPartlin, Shaun, Bohm, Daniel
Fantasy sports allow fans to manage a team of their favorite athletes and compete with friends. The fantasy platform aligns the real-world statistical performance of athletes to fantasy scoring and has steadily risen in popularity to an estimated 9.1 million players per month with 4.4 billion player card views on the ESPN Fantasy Football platform from 2018-2019. In parallel, the sports media community produces news stories, blogs, forum posts, tweets, videos, podcasts and opinion pieces that are both within and outside the context of fantasy sports. However, human fantasy football players can only analyze an average of 3.9 sources of information. Our work discusses the results of a machine learning pipeline to manage an ESPN Fantasy Football team. The use of trained statistical entity detectors and document2vector models applied to over 100,000 news sources and 2.3 million articles, videos and podcasts each day enables the system to comprehend natural language with an analogy test accuracy of 100% and keyword test accuracy of 80%. Deep learning feedforward neural networks provide player classifications such as if a player will be a bust, boom, play with a hidden injury or play meaningful touches with a cumulative 72% accuracy. Finally, a multiple regression ensemble uses the deep learning output and ESPN projection data to provide a point projection for each of the top 500+ fantasy football players in 2018. The point projection maintained a RMSE of 6.78 points. The best fit probability density function from a set of 24 is selected to visualize score spreads. Within the first 6 weeks of the product launch, the total number of users spent a cumulative time of over 4.6 years viewing our AI insights. The training data for our models was provided by a 2015 to 2016 web archive from Webhose, ESPN statistics, and Rotowire injury reports. We used 2017 fantasy football data as a test set.
- North America > United States > Texas > Travis County > Austin (0.14)
- North America > United States > Oregon > Lane County > Eugene (0.14)
- North America > United States > Connecticut > Hartford County > Bristol (0.04)
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Large Scale Diverse Combinatorial Optimization: ESPN Fantasy Football Player Trades
Baughman, Aaron, Bohm, Daniel, Forster, Micah, Morales, Eduardo, Powell, Jeff, McPartlin, Shaun, Hebbar, Raja, Yogaraj, Kavitha, Chhabra, Yoshika, Ghosh, Sudeep, Haq, Rukhsan Ul, Kashyap, Arjun
Even skilled fantasy football managers can be disappointed by their mid-season rosters as some players inevitably fall short of draft day expectations. Team managers can quickly discover that their team has a low score ceiling even if they start their best active players. A novel and diverse combinatorial optimization system proposes high volume and unique player trades between complementary teams to balance trade fairness. Several algorithms create the valuation of each fantasy football player with an ensemble of computing models such as Quantum Support Vector Classifier with Permutation Importance (QSVC-PI), Quantum Support Vector Classifier with Accumulated Local Effects (QSVC-ALE), Variational Quantum Circuit with Permutation Importance (VQC-PI), Hybrid Quantum Neural Network with Permutation Importance (HQNN-PI), eXtreme Gradient Boosting Classifier (XGB), and Subject Matter Expert (SME) rules. The valuation of each player is personalized based on league rules, roster, and selections. Similarly, the cost of trading away a player is related to a team's roster, such as the depth at a position, slot count, position importance, etc. Teams are paired together for trading based on a cosine dissimilarity score so that teams can offset their respective strengths and weaknesses. A knapsack 0-1 algorithm computes outgoing players for each team. Postprocessors apply analytics and deep learning models to measure 6 different objective measures about each trade, such as parity, pain, and fairness. Over the 2020 and 2021 National Football League (NFL) seasons, a group of 24 experts from IBM and ESPN evaluated trade quality through 10 Football Error Analysis Tool (FEAT) sessions. Our system started with 76.9% of high-quality trades and was deployed for the 2021 season with 97.3% of high-quality trades. To increase trade quantity, our quantum, classical, and rules-based computing have 100% trade uniqueness. This paper will discuss our diverse computing paradigms that value players, cost determinations, personalization experience, knapsack 0-1 algorithm and our experimental results. Throughout the 2020 season, we served over 239 million trade proposals and insights with over 55 million user interactions. In 2021, we introduced trade personalization so that the trade proposals were created around user preferences.
- Asia > India (0.05)
- North America > United States > Texas > Pecos County (0.04)
- North America > United States > Georgia > Fulton County > Atlanta (0.04)
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- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning > Support Vector Machines (0.68)